Comments on: Getting it right http://podgamer.com/212/getting-it-right/ game reviews and features for iPhone, iPod Touch and iPad, except not rubbish Sat, 27 Nov 2010 00:06:15 +0000 hourly 1 http://wordpress.org/?v=3.0.1 By: RevStu http://podgamer.com/212/getting-it-right/comment-page-1/#comment-218 RevStu Tue, 12 Oct 2010 20:56:36 +0000 http://podgamer.com/?p=212#comment-218 Yeah, it's a very good rally game, pretty tough. From memory there are no other cars, but don't quote me on that. Yeah, it’s a very good rally game, pretty tough. From memory there are no other cars, but don’t quote me on that.

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By: GeeZa http://podgamer.com/212/getting-it-right/comment-page-1/#comment-217 GeeZa Tue, 12 Oct 2010 19:39:29 +0000 http://podgamer.com/?p=212#comment-217 This is a great little game. I was wondering if anyone had played FishLabs' full-price Rally Master Pro game? It does look kinda tempting if it's based off this game's technology. Anyone? This is a great little game. I was wondering if anyone had played FishLabs’ full-price Rally Master Pro game? It does look kinda tempting if it’s based off this game’s technology. Anyone?

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By: Craig Grannell http://podgamer.com/212/getting-it-right/comment-page-1/#comment-197 Craig Grannell Sun, 10 Oct 2010 15:01:48 +0000 http://podgamer.com/?p=212#comment-197 I'm with Stu on this one—I think the controls are great. There are too many iOS racers that make it a massive pain in the arse to brake/turn (Shrek Kart being a prime example), meaning you can skid left round a corner but only 'crash' right. To my mind, You Cruise is a lot like :Shift:, making the most of screen space but also in enabling you to easily, quickly and intuitively reach the controls you need, when you need them. I’m with Stu on this one—I think the controls are great. There are too many iOS racers that make it a massive pain in the arse to brake/turn (Shrek Kart being a prime example), meaning you can skid left round a corner but only ‘crash’ right. To my mind, You Cruise is a lot like :Shift:, making the most of screen space but also in enabling you to easily, quickly and intuitively reach the controls you need, when you need them.

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By: Gavin http://podgamer.com/212/getting-it-right/comment-page-1/#comment-71 Gavin Fri, 01 Oct 2010 19:10:16 +0000 http://podgamer.com/?p=212#comment-71 I just got the game, thanks for the recommendation. However, I didn't enjoy the control mechanism so much. My brain finds it confusing to tap the left brake button when I'm about to turn right, then vice versa. My preferred steering choice is the steering wheel on the screen, but the game is bugged: if you flip the screen 180 degrees, the steering wheel controls are backwards! (Flipping the screen 180 degrees is essential, so that your headphones plug is out of the way at top right, rather than blocking your hand at bottom left.) I just got the game, thanks for the recommendation. However, I didn’t enjoy the control mechanism so much. My brain finds it confusing to tap the left brake button when I’m about to turn right, then vice versa.

My preferred steering choice is the steering wheel on the screen, but the game is bugged: if you flip the screen 180 degrees, the steering wheel controls are backwards! (Flipping the screen 180 degrees is essential, so that your headphones plug is out of the way at top right, rather than blocking your hand at bottom left.)

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